AI Insights · Timothy · April 2024
Top Down Games Performance on Android in Ecuador Q1 2024
In Q1 2024, top-down games like Brawl Stars, Parchisi STAR Online, Clash Royale, Mobile Legends: Bang Bang, and MONOPOLY GO! saw varied performance trends in Ecuador. Detailed insights from Sensor Tower reveal significant fluctuations in downloads, revenue, and active users.
In Q1 2024, the top five top-down games on the Android platform in Ecuador showed diverse performance trends across downloads, revenue, and active users, according to Sensor Tower data. Here's a detailed look at how each game performed:
Brawl Stars by Supercell experienced fluctuations in weekly revenue, peaking at around $3.4K in late January. Weekly downloads saw a significant rise towards the end of the quarter, reaching nearly 9.8K in the last week of March. Active users steadily increased, culminating in over 320K by the end of the quarter.
Parchisi STAR Online from Gameberry Labs had a noteworthy increase in weekly downloads, peaking at approximately 35.2K in the last week of March. Revenue was relatively stable, with a peak of about $3.1K in the week of January 22nd. Active users showed a slight decline mid-quarter but rebounded to around 292K by the end of March.
Clash Royale, another hit from Supercell, saw its highest weekly revenue of about $3.5K at the beginning of January, with a general downward trend thereafter. Downloads spiked to 14K in the second week of January but stabilized to around 6.5K towards the quarter's end. Active users remained robust, with a slight decline from approximately 589K at the start to around 599K by the end of March.
Mobile Legends: Bang Bang by Moonton showed a mixed performance. Weekly revenue saw a peak of around $3.2K in the last week of March. Downloads fluctuated, reaching a high of about 4.7K in mid-March. Active users saw a dip mid-quarter but recovered to approximately 55K by the end of March.
MONOPOLY GO! from Scopely had a varied performance with downloads peaking at around 14.8K in the second week of January. Revenue was relatively stable, peaking at roughly $2.2K in the last week of March. Active users showed growth, peaking at about 75K in mid-March.
For more detailed insights and data, visit Sensor Tower.